EVE Online開発スタジオが独立、Fenris Creationsにリブランド

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EVE Online開発スタジオが独立、Fenris Creationsにリブランド EVE開発が独立・新ブランド

EVE Onlineの開発スタジオCCP Gamesは、Pearl Abyssから1億2000万ドルで買い戻され、Fenris Creationsとして独立しました。

新たなボードが戦略的な意思決定を担い、EVEフランチャイズの長期的なサポートを約束しています。

また、Google DeepMindとの研究パートナーシップにより、AI技術を活用した新たなゲームプレイの可能性を探求します。

人気SFMMO『EVE Online』を開発するCCP Gamesが、独立スタジオとして再出発し、「Fenris Creations」に社名を変更したことが発表されました。これは、元所有者であったPearl Abyss社から1億2000万ドルで買い戻された形です。

独立体制への移行と経営構造の変更

CCP Gamesは、2018年に韓国のパブリッシャーであるPearl Abyss社に約4億2500万ドルで買収されていましたが、今回独立したFenris Creationsとして運営されます。新しい体制では、社内のシニアマネジメントと長期投資家が所有グループを構成し、戦略的な意思決定を自社で行うことになります。これにより、2018年以前のような、長期的な仮想世界を支える経営モデルに戻る形です。

組織体制の維持と今後の展望

Fenris CreationsのCEOは、今回の移行に伴うレイオフや組織再編は行わないと説明しています。EVE Onlineは2025年にも過去最高の収益を記録するなど好調を維持しており、本社はアイスランドのVatnsmýrinに留まります。開発スタジオは、レイキャビク、ロンドン、上海など引き続き稼働し、EVEフランチャイズを「永遠に」サポートしていく方針です。

Google DeepMindとの研究提携

注目すべきは、FenrisがGoogle DeepMindと研究パートナーシップを結んだ点です。Google DeepMindはGoogleのAI部門であり、同社は少数株主として参画します。この提携では、EVE Onlineを複雑で動的なシステムを研究する環境として利用し、長期的な計画や継続的な学習といったAI技術の進展を目指すとのことです。

まとめ

Fenris Creationsは、独立した経営権と明確な責任を持つことで、数十年にわたって成長する「生きた宇宙」への投資を強化します。この動きは、長期的なオンラインゲームの未来における新たな可能性を示唆しています。

原文の冒頭を表示(英語・3段落のみ)

Chris Kerr,Senior Editor, News,GameDeveloper.comMay 6, 20263 Min ReadImage via Fenris CreationsEVE Online developer CCP Games is becoming an independent studio and rebranding as Fenris Creations.The Icelandic company was sold back to its management team by former owner Pearl Abyss in a deal worth $120 million. The South Korean publisher acquired CCP Games in 2018 for around $425 million. Now, after regaining its independence, Fenris will operate as a standalone studio responsible for its own strategy, operations, and creative direction. "Fenris Creations is now governed by its own Board of Directors, returning to a model similar to how the company operated before 2018, and one designed to support strategic decision-making for persistent live games and long-running virtual worlds," reads an announcement on the Fenris website."The ownership group comprises Fenris Creations’ senior management and long-term investors aligned with the company's future as a developer, publisher, and operator of player-driven online experiences."Related:Gearbox Studio Quebec founders start new studioFenris CEO Hilmar Veigar Pétursson said the studio will not be making layoffs or restructuring as a result of the transition and said EVE Online closed 2025 with some of its best financial results in years after delivering record revenue in November. The company ended the year with over $70 million in reported revenue."There are no planned changes to the company’s organizational structure, and its headquarters will remain in Vatnsmýrin, Iceland. Studios in Reykjavík, London, and Shanghai will continue to operate as they do today." the announcement adds. Fenris will continue to support the EVE franchise 'with forever in mind'Notably, Fenris has also entered into a research partnership with Google DeepMind that will see Google acquire a minority stake in the company. The financial terms of the partnership were not disclosed, but Fenris said the duo will focus on "advancing understanding of intelligence in complex, dynamic systems.""The collaboration will explore areas including long-horizon planning, memory, and continual learning, using EVE Online as a uniquely rich environment for study. Google DeepMind will work with an offline version of EVE Online running on a local server to test and evaluate models in a controlled setting," the announcement continues. "Together, the partnership will also explore new gameplay experiences enabled by these technologies."Deepmind is the artificial intelligence division of Google parent company Alphabet Inc. It has developed a number of generative AI tools such as image generator Nano Banana 2 and world model Genie 3, which Google claims is capable of creating digital worlds that can be explored at will.Related:EA boasts record year thanks to Battlefield 6 and EA Sports FC Looking ahead, Pétursson said the EVE franchise is "built to endure" and will continue to be supported over the coming decades. "This transition gives us direct ownership, clear accountability, and the independence to invest in worlds that grow over decades,” said Pétursson."We're grateful to Pearl Abyss for their partnership and for the consistent support they’ve shown us over the past seven and a half years. EVE Online exists today because of pioneering thinking, patience, and trust between developers and players. Our new structure and partners enable us to carry that legacy forward—continuously evolving a living universe and actively exploring what it can become, with forever in mind."About the AuthorSenior Editor, News, GameDeveloper.comGame Developer news editor Chris Kerr is an award-winning reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton.

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